Catch-up Here are glimpses of the new things I’ve been working on recently: Better visuals for the grains. Especially the wall-type grains now have high detail. I increased the size of the Gnomes from 32px to 48px. Seems much better now. Now each level has bonus objectives. Also, it’s now possible to “rescue” gnomes on the road and they join to your team. Here, have a Gnome-Selfie Gnomie ?